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How-To and Tutorials
Getting things done with Virtual Reality.
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Game Developer veteran Chris Kerr launches Vertical Slice, a games publication "giving workers a voice and holding power to account"
17+ hour, 27+ min ago (286+ words) The outlet, which is entirely funded by reader subscriptions, will also include a free repository of pitch and design documents Chris Kerr, former Senior Editor of GDC sibling Game Developer (formerly Gamasutra) has launched a new subscription-funded publication to deliver…...
FA CHAI Gaming: "Experimentation has always been an important part of how we develop our products"
21+ hour, 22+ min ago (1112+ words) Operator expectations are becoming more specific as suppliers expand into new regulated markets, with greater focus on localization, performance, and the kind of support providers can offer beyond the initial integration. Speaking with Yogonet during SBC Summit, Rachel Pien, Business…...
How Augmented Reality Is Changing Employee Onboarding
5+ day, 1+ hour ago (1259+ words) Home » Technology & AI Augmented Reality Employee Onboarding uses digital labels, prompts, or 3D visuals to guide new hires through tasks in their real workplace. A worker might use a phone, tablet, or headset to identify equipment parts, follow a procedure, or…...
Skate has been de-live serviced by ReSkate, a modding platform downloaded 350,000 times—devs say they will comply if EA's lawyers come knocking
5+ day, 12+ hour ago (763+ words) ReSkate makes Skate playable offline, and enables custom servers and maps. It's been an instant hit. EA's reboot of the Skate series is a free-to-play online game with mixed user reviews on Steam. Aspects of Skate are well-liked, but a…...
Polyarc, known for its VR series starring a mouse, appears to be shutting down.
1+ mon, 1+ day ago (168+ words) ”After nearly 12 years riding the joyous rollercoaster of emotions that is making video games, our time together has come to an end,” Polyarc, the developer of the Moss franchise, wrote in a LinkedIn post on Friday. Earlier this year, Polyarc…...
AppsFlyer: Games Creative Trends in 2026 - powered by Mellow
6+ day, 1+ hour ago (1273+ words) AppsFlyer analyzed 1.2 million creative variations (video and static) across 1,400 apps. Any version of a creative counts as a separate variation: a different localization, color, word, or logo. AI tagged the creative content (tone, hook, CTA, player motivation, and so on)....
GDC Side Quest - Exploring co-development opportunities with Sam Carlisle
6+ day, 13+ hour ago (228+ words) XDS Spark co-founder Sam Carlisle and GDC Festival of Gaming content marketing manager Beth Elderkin discuss the evolving world of co-development. But picking an external partner is no easy feat. Game development is still a creative, iterative process, and treating…...
Frontier named on the GamesIndustry.biz 2026 Best Places to Work List
1+ week, 3+ day ago (133+ words) Frontier Developments plc. Frontier Developments are delighted to announce that following an awards ceremony held on Thursday 1st October, the studio has been recognised on the 2026 GamesIndustry.biz Best Places to Work list. The GamesIndustry.biz Best Places To Work Award…...
Instancer 2D: Fusion & OFX Tool for 2D Instancing
1+ week, 5+ day ago (1180+ words) For those who don’t know the tool: noVFX is Noah Hähnel’s VFX tools label, with a particular fondness for making compositing workflows less chaos-shaped. Instancer 2D sits inside OpenFX hosts and turns source imagery into procedural populations of sprites, text, graphics…...
JPEG XS in MXF: How China's New UHD Broadcasting Standard Puts Visually Lossless Compression at the Core of 8K Delivery
1+ week, 4+ day ago (206+ words) That distinction reflects exactly the problem JPEG XS was designed to solve. At 8K, data rates and processing loads scale dramatically, and production and playout systems need a codec that is: A simplified production-to-display path. Because JPEG XS is visually lossless…...